Wow, That’s Wrong

This entry was posted on Jun 27 2011

Ant sends me all kinds of stuff, and it always interesting, but it is hard to keep up sometimes.

Even so, I read most of the things he sends me, and he sent me this little gem about Capcom limiting a cartridge game to one permanent save file on the cartridge, making it so that no one can ever play the game completely fresh, effectively killing its resale value.

Now, I understand why game companies hate the used game market, since they see no money from it, but this move strikes me as plain ol’ wrong.

You know, I will gladly admit that I have a natural predilection towards selfishness and being self-serving, but this kind of tactic is not the kind of game company I want. If people aren’t willing to pay the new price for a game that I am responsible for, then I feel that we haven’t provided enough value to justify the price. Doing things like what Capcom has done here is ignoring what the market is telling them, and I do not want to do that. I want people to feel that the amount we charge for our games is warranted and deserved.

About jkempf

James Kempf, CEO of Cliché Studio, has made two games for Mercury Retrograde Press, learned from managing the comics at Criminal Records that John Stewart is the best Green Lantern, and once happily played a 12 ft. dwarf in Rifts.