Development #5 — Prototype!

This entry was posted on Jan 12 2012

This morning I got the fortunes prototype to a playable state and immediately began learning from it. Its an exciting time to go from looking at the flow of how code should theoretically interact and seeing it actually play out. It also reinforced my main lesson from work on Marco Polo. Mainly not to get bogged down in making something perfect, and get something testable done. 80% of the crippling problems with Marco Polo were ones I had no idea would be problems despite spending tons of time trying to make sure things were immaculate. Live and learn I guess.

Have any of you readers played the card game we designed that this project is based on? If you did leave us feedback in the comments or at

About Imani

I am a Georgia Tech Alum living in Philadelphia. I am a software engineer by trade and am trying to start a game company in my free time.