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Fortunes update

0 Comments | This entry was posted on May 17 2012

I’ve Been working on using NGUI to update Fortunes.

 

 

 

 

 

The main benefit is that it will be able to automatically scale with resolution so we won’t get awkward overlapping. But it also has some nice handling of drag scrolling that was frustrating me for the cards in hand.

 

 

 

 

 

 

Next up will be the most challenging part of the GUI update, handling Tarot Divination layouts. I have some thoughts from looking at some tarot apps and the better scroll handling should allow more flexibility in that regard.

What has been the most interesting tarot deck art you’ve seen? Let us know in the comments.

Divination — Fortunes

0 Comments | This entry was posted on Mar 04 2012
Wheel of Fortune

What does the future hold?

There is a for fun Divination aspect to our game fortunes where at the end of the game you get a future generated by how the game went. Since the game play is mostly solid yesterday was working on making this a little bit more visual.

Visual Kei

No, not exactly what I meant...

A problem we ran into is the fact that the layouts are pretty large. We have to make the cards tiny to fit on screen or have you scroll forever. So what I’ve tentatively done is to just have a picture of the layout with boxes for the cards which you click to reveal the detail of the card for that position.

divination layout

This is a layout for a fortune...

clicking on one of the boxes gives you…

Close up

Ignore the silly text, its a place holder just like the art.

For reference the old, boring wall of text version looked like this:

good fortune

This is a good fortune we promise

So what do you all think? Is this change an improvement? I may add colors or something to distinguish the separate categories within the layout to make it pop a bit more but visual aspects are not my strongest point. As you can tell by looking at the website! Well if you read this far thanks for reading and please share your thoughts.